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无主之地3 6月25日更新内容一览 恩怨风云活动玩法讲解

教程之家 单机游戏

无主之地3这款游戏在今天6月25日进行了更新,本次更新主要是加入了恩怨风云活动,那么具体还有哪些内容,下面一起来看无主之地3 6月25日更新内容一览。

无主之地3 6月25日更新日志

今天我们将发布《无主之地3》的更新和热修复,将在北京时间12:00前在所有平台上线。这次更新为Xbox One、Xbox系列X|S、Mac、Stadia以及通过Steam和Epic Games Store的PC增加了跨平台游戏功能,使季节性活动成为永久性的,可切换的游戏补充内容,将等级上限提高到72级,引入了《恩怨风云》活动,以及更多!

NEW CONTENT/新内容

The Revengence of Revenge of the Cartels is LIVE/恩怨风云活动

将战斗带入第二回合,对抗乔伊·紫外线和他的手下帮派,在这个过程中撕毁他们风景优美的紫外线别墅豪宅。恩怨风云活动有一套新的主题外观,通过与去年一样的挑战和门槛解锁。

开启跨平台游戏:Xbox, Stadia, Steam, and Epic

上述平台之间的跨平台游戏是由SHiFT Matchmaking实现的,当跨平台游戏更新上线时,你会看到一个选择窗口。

新的等级上限增加到72级!

无限季节活动

血腥收获节、伤心日和恩怨风云,都可以在主菜单中选择打开或关闭!

季节性活动更新

增加了季节性活动装备,通常由季节中的挑战所授予,从各自的Boss那里掉落。

在伤心日中的红心的掉落池中添加了婚礼请帖和复合爱恋。

增加了鬼魂队长的传奇季节性装备的掉落率

在活动期间,将血腥收获节的受福添加到重刷机中。

如果该事件在主菜单中没有激活,玩家将不会看到这些受福在装备上出现。

更新了特攻的伤心日皮肤,使之也出现在他的数码克隆体上。

更新了莫里斯在伤心日期间的音频,以优先考虑奖励相关的音频,而不是对心碎的称赞。

解决了一个报告的问题,即如果玩家完成了前一年的挑战,那么活动期间的挑战有时会被标记为 "完成"。

SPLITSCREEN/分屏游戏(自己看看吧)

Prevented an additional non-functioning Black Market machine from apPearing early when a player joins in splitscreen

Adjusted the inventory pop-up to prevent a shadow from apPearing on the other player’s screen during horizontal splitscreen

Addressed a reported issue that was causing the visual effects for “Double Barrel” to not stretch correctly in splitscreen

Adjusted the friend roster in 3- and 4-player splitscreen to prevent a hidden button prompt from apPearing

Addressed a reported concern that was causing players to occasionally not be added to splitscreen play

Updated UI in splitscreen so both users could correctly see mission objectives, buddy health, and ECHO portraits

Adjusted the dropdown menus on profile Roster Cards in the SHiFT Menu to display correctly in splitscreen

Adjusted the location of the News in 4-player splitscreen

ADD-ONS/修复bug

解决了在 "神秘事件: 卡拉斯峡谷的鬼魂 "时,可能会出现保存和载入游戏的情况。

更新了 "恶毒试验 "的任务,以防止任务图标"!"出现在地图上的一个意外位置。

防止了玩家在执行神秘人任务时前往未被发现的地方。

更新了逃亡者的车辆,使其能与车辆中的所有玩家分享车辆的杀戮统计。

增加了秘藏卡片奖励上缺失的本地化文本

缓解了秘藏卡片挑战的一些情况,使其不至于出现当天已经完成的情况。额外的措施将包括在秘藏卡片2中,以防止这种情况。

为玛雅葬礼的幕后花絮内容添加了本地化的音频。

更新了音频以与幕后花絮内容中的视频同步。

解决了一个报告的问题,即如果玩家装备了HP锁定的传奇神器,他们在开始军备竞赛时可能只有1HP。

解决了一个报告的问题,即从风盲之地中提取的战利品在从风盲之地送回避难所仓库后有时会不在玩家的银行中。

更新了ECHO设备,为受福重刷机器和混乱2.0菜单提供了新的显示屏幕。

解决了一个报告的问题,即血浆宝藏大狂欢的倒计时通知会在没有被触发的情况下显示出来。

调整了Gear Up Extractor和装备重刷机的用户界面元素,使其在超宽屏幕上显示得更好。

GENERAL UPDATES/一般更新

Addressed a reported crash that could sometimes hapPen when players changed between performance and resolution modes

解决了一个报告的崩溃问题,当玩家在性能和分辨率模式之间转换时,有时会发生崩溃。

Addressed a reported crash on PlayStation 4 that could occasionally occur when switching maps quickly

解决了PlayStation 4上报告的崩溃问题,该问题在快速切换地图时可能偶尔发生。

Prevented a reported progression blocker that could occur if players killed Mouthpiece before the mission objective to kill him became active

防止了报告中提到的进程受阻的情况,如果玩家在杀死代言者的任务目标生效之前就杀死他,可能会出现这种情况。

Prevented a reported progression blocker that could occur when players died as the dropship was creating enemies in Slaughterstar 3000

防止了所报告的进展受阻问题,在屠杀之星 3000中,当玩家在空投舱制造敌人时死亡。

Updated “Space-Laser Tag” to address a reported potential blocker that could occur if the “Secure control room” objective was completed too quickly

Updated the Blind Sage Shotgun’s on-kill ability to activate when equipped by the Operative’s Digi-clone

更新了盲眼贤者霰弹枪的装备特效,使其在被操作者的数码克隆体装备时能够激活。

Updated how the effect of the Victory Rush artifact is calculated. Now, players will have a 60-second buff apPlied to the player on Badass kill that is reset with additional Badass kills

更新了胜利突击神器效果的计算方法。现在,玩家在击杀恶棍时将会有一个60秒的BUFF,这个BUFF会随着另一个恶棍的击杀而重置。

Adjusted the Re-Volter Shield to correctly remove its shock behavior if unequipped

调整了反抗者护盾,以便在未装备的情况下正确消除其效果

Adjusted the Super Soldier Shield to prevent it from receiving multiple stacks of modifiers

调整了超级士兵护盾,以防止其效果的多次堆叠

Addressed a reported issue in PC crossplay that was occasionally causing decorations placed in Crew Quarters to not save properly

解决了PC跨平台游戏中报告的一个问题,该问题有时会导致放置在秘藏猎人宿舍的装饰品无法正确保存。

Addressed a reported issue that was causing unexpected results in the invitations menu during crossplay

解决了一个报告的问题,该问题在跨平台游戏期间导致邀请菜单的意外结果

Addressed a reported concern where players were unable to join multiplayer when resuming from PlayStation’s “Rest” mode

解决了一个报告的问题,即玩家在从PlayStation的 "休息 "模式恢复时无法加入多人游戏。

Addressed a concern that PapPy and PapPy’s Jalopy were occasionally still hanging around after being destroyed

解决了一个问题,即PapPy and PapPy’s Jalopy在被销毁后偶尔还在附近徘徊。(我百度了一下这个任务是:尊老敬老)

General optimizations and improvements to matchmaking

对匹配的总体优化和改进

Addressed a reported concern that a system message would occasionally apPear while skipping cutscenes

解决了一个报告的问题,即在跳过过场动画时,偶尔会出现系统消息。

Addressed a reported issue where players were unable to fast travel to their vehicles using the ECHO map Fast Travel Feature

解决了一个报告的问题,即玩家无法使用ECHO地图快速旅行功能快速旅行到他们的车辆。

Addressed a concern that the button prompts to change weapon skins were missing when inspecting a weapon

解决了在检查武器时缺少更换武器皮肤的按钮提示的问题。

Updated outlines to be consistent in sizes when in both performance and resolution modes

更新了轮廓,使其在性能和分辨率模式下的尺寸一致。

Adjusted the Manage SHiFT Friends page in the SHiFT overlay to only show SHiFT friends (instead of including platform invites as well)

调整了SHiFT覆盖层中的管理SHiFT好友页面,只显示SHiFT好友(而不是同时包括平台邀请)。

On Epic, added platform icons to invites to see what platform the invited party is on

在Epic上,在邀请上增加了平台图标,以查看被邀请方在什么平台上。

Updated various menu items that were offset

更新了各种偏移的菜单项目

WEAPON ADJUSTMENTS/武器调整

Grease Trap/油脂陷阱

Made it easier to grease enemies more before setting them on fire

使得在点燃敌人之前更容易给他们上油

Increased based damage 20%

基础伤害增加20%

Iceburger/冰堡包

Buffed Damage

增加伤害

Needle Gun/针击枪

Buffed Damage

增加伤害

ADDITIONAL HOTFIX NOTES/额外的热修复说明

Today’s changes to Borderlands 3 also activate ALL of the True Trials!

今天对《无主之地3》的更新也激活了所有的真·试炼!

During this event, all the Trial bosses have received a HUGE boost to their health and the damage they will be dishing out to players. This mini-event cannot be turned off, so new players beware!

在这个活动中,所有的试炼boss都得到了巨大的提升,他们的生命值和他们将对玩家造成的伤害。这个小活动不能关闭,所以新玩家要小心了!

Maurice’s Black Market Vending Machine will be moving to a new location on Thursdays at 9:00 AM PT / 12:00 PM ET and is activated with a hotfix.

莫里斯的黑市贩卖机也更新了地点。

These changes will be live on all platforms by 12:00 PM PT. To apPly hotfixes, wait at the main menu until you see a sign that reads, “Hotfixes apPlied!” If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

注意应用热修,主菜单界面的电线杆上出现“热修复已应用”或者看看油桶中的火焰

Activating the True Trial of Survival event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Cunning event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Discipline event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Fervor event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Instinct event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Supremacy event, which will be active until July 1 at 8:59 AM PT

所有真试炼活动激活并且截止到北京时间7月1号23:59

As a reward, the bosses will be dropping the two Legendary weapons from their events. In addition, the chests at the end of each of the Trials will be full of Legendaries regardless of how quickly you completed it or how many objectives you scored!

作为奖励,BOSS们将会掉落他们事件中的两件传奇武器。此外,每个试炼结束时的箱子都会装满传奇武器,无论你完成的速度有多快,也无论你的目标有多大!

ANOINTMENT ADJUSTMENTS/受福调整

With the introduction of the final level cap increase, we determined this was the best time to make changes to the current Anointment meta. We have found that a few character-agnostic Anointments were proving to be the go-to for all characters and builds. With the changes we are making today, we're hoping to see character-specific Anointments become meta, rewarding players for building into their character tree and Action Skills even more so than before. We will be monitoring community feedback very closely as we anticipate there will be a lot of discussion surrounding this topic. We will make further adjustments to these changes as deemed necessary.

随着最后等级上限的提高,我们决定这是改变目前的受福的最佳时机。我们已经发现,一些与角色无关的受福被证明是所有角色和构建的首选。随着我们今天所做的改变,我们希望看到特定角色的受福成为主要,奖励玩家建立他们的角色树和行动技能,甚至比以前更多。我们将密切关注社区的反馈,因为我们预计会有很多围绕这个话题的讨论。如果认为有必要,我们会对这些变化做进一步的调整。

AMARA, THE SIREN ANOINTMENTS/阿玛拉,魔女受福

Astral Projection damage is increased by 100% for Phasecast and related Action Skills

Increased to 200%

对相位投掷和相关主动技能的幻象投影伤害增加100%。

增加到200%

While Phasegrasp is active, Weapon Damage is increased by 100%

Increased to 150%

当相位擒拿激活时,武器伤害增加100%。

增加到150%。

Slam damage is increased by 100% for Phaseslam and related Action Skills

Increased to 300%

对相位猛击和相关动作技能的猛击伤害增加100%。

增加到300%

Orb damage is increased by 100% for Phaseflare and related Action Skills

Increased to 200%

对相位烈焰和相关行动技能的球体伤害增加100%。

增加到200%

FL4K, THE BEASTMASTER ANOINTMENTS/FL4K,兽王受福

While Fade Away is active, Weapon Damage is increased by 100%

Increased to 150%

当隐踪激活时,武器伤害增加100%

增加到150%

While Gravity Snare is active, Weapon Damage is increased by 100%

Increased to 250%

当重力陷阱激活时,武器伤害增加100%

增加到250%

After using Rakk Attack!, gain 50% critical hit damage for a short time

Increased to 100%

使用飞龙出击后,短时间获得额外50%暴击伤害

增加到100%

After using Attack Command, gain 30% lifesteal for a short time

Increased to 50%

当使用攻击指令后,短时间获得30%的生命值窃取

增加到50%

MOZE, THE GUNNER ANOINTMENTS/莫泽,枪手受福

While Iron Bear is active, Bear Fist damage is increased by 100%

Increased to 300%

当铁甲幼兽激活时,熊拳造成的伤害提升100%

增加到300%

While Iron Bear is active, Salamander damage is increased by 100%

Increased to 200%

当铁甲幼兽激活时,火蜥蜴造成的伤害提升100%

增加到200%

While Iron Bear is active, Rail Gun damage is increased by 100%

Increased to 150%

当铁甲幼兽激活时,磁轨炮造成的伤害提升100%

增加到150%

While Iron Bear is active, Minigun damage is increased by 100%

Increased to 150%

当铁甲幼兽激活时,转轮机枪造成的伤害提升100%

增加到150%

While Iron Bear is active, V-35 Grenade Launcher damage is increased by 100%

Increased to 200%

当铁甲幼兽激活时,V-35榴弹发射器造成的伤害提升100%

增加到200%

While Iron Bear is active, Vanquisher rocket Pod damage is increased by 100%

Increased to 150%

当铁甲幼兽激活时,征服者火箭发射器造成的伤害提升100%

增加到200%

While Iron Cub is active, Weapon Damage is increased by 100%

Increased to 150%

当铁甲幼兽激活时,武器伤害增加100%

增加到150%

After exiting Iron Bear, the next 2 magazines will have 10% increased fire rate and 20% critical damage

Increased critical damage bonus to 100%

当退出铁甲幼兽后,接下来的2个弹夹获得10%的射速与20%的暴击伤害加成

把暴击伤害提升至100%

ZANE, THE OPERATIVE ANOINTMENTS/赞恩,特工受福

MNTIS Shoulder Cannon damage is increased by 100%

Increased to 150%

螳螂肩载加农炮的伤害提高了100%。

增加到150%

While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70%

Increased Critical Hit damage to 125%

当屏障处于激活状态时,精准度提高60%,暴击伤害提高70%。

暴击伤害增加到125%。

While Digi-Clone is active, regenerate 12% of magazine ammo per second

Increased to 30%

当数码克隆体处于激活状态时,每秒可再生12%的弹夹弹药

增加到30%

GENERAL ANOINTMENTS/通用受福

Killing an enemy grants 5% Weapon Damage and Reload Speed for 25 seconds; this effect stacks

Increased to 12.5% Weapon Damage, Maximum stacks capPed to 10

杀死一个敌人可获得5%的武器伤害和重装速度,持续25秒;该效果可叠加。

增加到12.5%的武器伤害,最大叠加上限为10

On Action Skill End, Action Skill cooldown rate is increased by 20% for a short time

Increased to 50%

在主动技能结束后,主动技能的冷却时间在短时间内增加20%。

增加到50%

On Action Skill End, Gain 15% Life Steal for a short time

Increased to 30%

在主动技能结束后,短时间内可获得15%生命汲取

增加到30%

Gain 300% increased Weapon Damage against enemies above 90% Health

Lowered to 150% increased Weapon Damage

对于生命值在90%以上的敌人造成的伤害增加300%

降低为增加150%的武器伤害

While under 50% health, deal 150% bonus radiation damage

Lowered to 100% bonus damage

当生命值在50%以下时,造成额外150%的辐射伤害

降低为100%额外伤害

Consecutive Hits increase Weapon Damage by 1% per hit, misses remove all bonuses

Limited the amount of times this could stack to 100

连续打击时,伤害提升1%,攻击落空随即移除所有叠加效果(最高200%)

现在降低叠层为100(最高100%)

On Action Skill End, Splash Damage is increased by 200% for a short time

Lowered to 125%

主动技能失效后,武器溅射伤害增加200%

降低为125%

While an Action Skill is Active, Weapon Damage is increased by 200%

Lowered to 100%

主动技能激活时,武器伤害增加200%

降低为100%

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