我的世界Java版的21w07a版本已经更新,新版本都有哪些内容呢?下面就给大家带来我的世界Java版21w07a版本更新内容详情,以供玩家参考。
新特性
Added Grimstone!
加入了顽石(非正式译名)!
Grimstone顽石
Grimstone can be found in the deepest parts of the underground and is slightly tougher to mine than normal Stone.
顽石出现在最深的地底处,硬度比一般的石头略高。
Like Blackstone, Grimstone can be used to craft basic tools, furnaces and brewing stands.
如同黑石,顽石可以用来制作基础工具、熔炉和酿造台。
You can craft the following blocks with this new stone type:
你可以用新石头制作以下物品:
Grimstone Slab
顽石台阶
Grimstone Stairs
顽石楼梯
Grimstone Wall
顽石墙
Polished Grimstone
磨制顽石
Polished Grimstone Slab
磨制顽石台阶
Polished Grimstone Stairs
磨制顽石楼梯
Polished Grimstone Wall
磨制顽石墙
Grimstone Bricks
顽石砖
Grimstone Brick Slab
顽石砖台阶
Grimstone Brick Stairs
顽石砖楼梯
Grimstone Brick Wall
顽石砖墙
Grimstone Tiles
顽石地砖
Grimstone Tile Slab
顽石地砖台阶
Grimstone Tile Stairs
顽石地砖楼梯
Grimstone Tile Wall
顽石地砖墙
Chiselled Grimstone
錾制顽石
更新
Tweaks and updates to world generation and ores
对于世界生成和矿物的修改
Changes to the visuals of some ores and stone types
修改了部分矿石和石头的视觉效果
Reordered Redstone Tab in Creative Inventory
在创造模式物品栏重新排列了红石选项卡
世界生成
Tweaked huge caves to be more rare and decreased the chance that caves are filled with water
调整大型洞穴使其更加稀有,降低了洞穴填充有水的几率
Changed ore generation to match the new world height and to add more strategy to mining
修改了矿物生成机制以匹配新的世界高度,并加入了更多挖掘的策略
Tweaked size and positioning of diorite, andesite & granite generation
修改了闪长岩、安山岩、花岗岩生成的大小和位置
Exception: Diorite and Granite and Dirt no longer generate below y = 0
例外情况:闪长岩、安山岩、花岗岩和泥土不再能在 y=0 以下生成
Strongholds are now mostly encased in stone
要塞现在绝大部分都会被石头包裹住
Mineshaft corridors are now supported by log pillars below or chains above when needed
废弃矿洞走廊现在在有必要的时候,会在下方用原木柱子或者在上方用锁链进行支撑
Comparison between the old or distribution and the new ore distribution. Click here for a link to a full-resolution image.
新旧矿物分布对比。
视觉效果
Ores without unique shapes have been given new textures for accessibility reasons, so that each ore is distinguishable by shape alone
为了增强无障碍支持,没有单独外形的矿物现在都有了新的材质,这样的话就可以靠形状来分辨矿物。
Being the most iconic ore, Diamond Ore texture is staying the same to keep that classic feel maintained
作为最经典的矿物,钻石矿的材质不变,以维持经典的感觉
Blackstone, Polished Blackstone Bricks, and Cracked Polished Blackstone Bricks have had some minor touch ups
对黑石,磨制黑石砖和裂纹磨制黑石砖做了些小修改
新旧矿物材质对比,左旧右新。
创造模式物品栏
The Redstone Tab has been reordered to prioritize highly-used blocks
红石选项卡重排,让使用频率高的排前面
Redstone items/blocks have been grouped and ordered in the following way:
红石物品/方块现在按以下模式分组、排序:
Essentials
基础物品
Unique activators
独特激活器
Miscellaneous
杂项
Common activators
普适激活器
Openables
可打开物
修复的漏洞
SPX 自动翻译? 由以下志愿者提供支持:Dianliang233、Light Beacon、Ricolove、SPGoding、WuGuangYao、lakejason0、xuan_su、zyjking
MC-147589 - Vines no longer randomly generate in jungles
MC-147589 - 藤蔓不会在丛林随机生成
MC-208613 - Amount of players who need to sleep to skip the night is calculated incorrectly
MC-208613 - 跳过夜晚所需的入睡玩家数量计算不正确
MC-208618 - Clicking on a bed immediately skips the night if gamerule playersSleepingPercentage is set to 0
MC-208618 - 游戏规则`playersSleepingPercentage`设为0时,点击床睡觉会立刻跳过夜晚
MC-211224 - Seagrass can occasionally replace parts of a swamp hut
MC-211224 - 沼泽小屋的一部分有时会被水草所替换
MC-214082 - Crash after placing soul sand or magma under 2032 tall water
MC-214082 - 在2032格高的水柱下方放置灵魂沙或岩浆块会导致游戏崩溃
MC-214814 - Strongholds generate floating and without walls, floors, or ceilings when inside caves
MC-214814 - 在洞穴内生成的要塞会浮空且不会生成墙壁、地板以及天花板
MC-214844 - Bedrock can be exposed to the air at the very bottom of the new caves
MC-214844 - 基岩会直接暴露在洞穴底部,不会被新洞穴生成破坏
MC-214885 - Beacon beam only render 256 blocks from source
MC-214885 - 信标光束仅在从来源位置256个方块距离内才会渲染
MC-214973 - Powder snow bucket in a dispenser at y = 319 facing upwards or at y = -64 facing downwards is replaced with empty bucket, despite no powder snow being placed
MC-214973 - 细雪桶在y=319处朝上或在y=-64处朝下的发射器内发射时会变成空桶,即使并没有任何细雪被放置
MC-214986 - Large dripstones only generate as stalagmites below Y=0
MC-214986 - 在y=0以下生成大型滴水石时只生成石笋
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